I can see what they were trying to do here. But a bad interface and lack of tutorial ready hinder the game.
In combat, using melee units is extreme finicky. More than half the time when i go to attack, my unit will simply walk up beside the opponent.
It has a Heroes of Might and Magic feel but there are only three units in the game. And its very linear. You happen to get enough gold to buy the next store of troops.
Cant recommend until they polish this game.
Sarimrune about Spellcrafter: The Path of Magic, v1.0